There is some good news on the ‘Kenshi’ audio front. The music system has been completed & it should be ready for internal testing relatively soon. I still don’t want to disclose much about it yet, as I’m sure things will change, but rest assured that we’ll keep working until it’s just right!
In addition to the system, I’ve actually started composing some of the in-game music. I finished the musical “template/palette” last week, so now I have most of the tools I need to start creating. Furthermore, I’ve been in touch with a handful of session musicians, most of which play very unique instruments that should fit right in with the world of ‘Kenshi!’
What’s next? Well, I want to test the system a bit to make sure what I’ve planned out on paper can properly be executed in-game. Then, I’ll get to composing a bit of the music to help “define” the overall tone/feel of the game & influence the rest of the audio. Whether or not I actually complete all of the music before I get to SFX… I’m not sure of. I may just work on a single piece of music & when we’re happy that it sounds like ‘Kenshi,’ then I may want to move on to SFX. More info on that in future updates…
Thanks for reading!