June 27th, 2013 – Kenshi – The First Step…

There’s so much to do & to think about, so where to begin?  First & foremost I like to plan everything out on paper before touching an instrument or microphone.  I ask myself (and Chris) plenty of questions so I can gather the information necessary for “blueprinting” an effective Audio system for “Kenshi.”  As of right now I’ve finished composing those preliminary documents & we’re reviewing them internally.  This work has led me to the next step…

Determining what audio to work on first (but not necessarily the first to be implemented in-game).  For me, it’s essential to define the overall tone first as it overlaps into other areas of audio; and nothing “gets me there” quicker than designing/composing the Ambient music.  I have a unique strategy for composing the Ambient music that I’ve never tried before, but am quite excited to explore.  I’m still not 100% sure if it’ll actually sound “good” or just looks nice on paper, so all I can say at this moment is that I’m “collecting” little audio pieces from a variety of instruments that could define “Kenshi.”  One of them is pictured below & you may have heard it before if you saw the Audio Demo video…

NylonGtr

Thanks for reading!

-Kole Hicks

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